The final installment in the LMG class of Xenonaut armament. This weapon requires two hands and is excellent at suppressing Aliens, however unless your soldier has an extremely high strength stat it suffers an aim penalty. Of course when you fire a volley with this weapon you only need a few hits to dispatch an Alien.

Weapon DetailsEdit

Damage Range Clipsize Weight
105 (x10) 25 3 (30/10) 8

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