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Introduction[]

Basic Armour is the standard-issue armor issued to Xenonauts troops. It is basically a simple uniform with a metal helmet, offering virtually no protection. But this armor does not weigh down the user, allowing them to carry heavier equipment.

Xenopedia[]

Basic Armour is standard-issue equipment for our strike teams. It does not offer much in the way of protection, but does not encumber the wearer in any way nor reduce his situational awareness.

It has been designed primarily for function; providing the soldier protection from the elements and enough carrying space to hold all of his equipment. The only concession to protective equipment is the steel helmet, which offers a measure of protection against shrapnel or other flying debris. We know little about extraterrestrial weapons at this point in time, so there is little point in slowing our men down with protective equipment that may well have no effect at all. A few of your men have remarked on the visibility of the fetching blue used, too - it is highly unlikely that the aliens see in the same visual spectrum as we do, so camouflage is likely wasted effort. Better our men know exactly where their comrades are at all times.

We should be able to design protective equipment tailored to defend against alien weapons once we have captured and studied a few examples. In the meantime, the men will be relying on your tactical abilities to keep them out of harm's way.

Statistics[]

Basic Armour weighs a mere 7 kg. It provides no protection.

Strategy[]

Basic Armour is the only Armour on offer at the start of the game. Normal Kevlar Armour is ineffective against the alien weapons, thus combat doctrine is based around speed and usage of cover to mitigate alien plasma fire. The player should do everything in their power to place their soldiers in the best available cover possible, and avoiding leaving their soldiers exposed. A single shot from a plasma pistol is sufficient to usually kill a soldier in a single hit, rarely a soldier might survive a plasma blast, albeit with little health.

Despite these disadvantages, basic cloth does offer some unique advantages for the early and mid-game. Due to it weighing very little you can afford to have the solider carry heavier and more numerous equipment than they otherwise could if the soldier was wearing heavier Armour, in addition to the fact that Basic Armour is free.

It can be viable, if not necessary, for specialist soldiers, such as rocketeers, machine-gunners, or snipers, to forgo superior armor and use Basic Armour to be able to carry heavier weapons and equipment.

Nonetheless, frontline soldiers would appreciate being given better Armour when possible.

Images[]

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